Inside the Box
Founded in late 2016, Easy Trigger Games are the developers behind the arcade shooter Huntdown®. The founders of the company consist of two passionate geeks, Tommy Gustafsson and Andreas Rehnberg, both of which have been raised in front of Commodore computers. The studio is located in the cold and bitter city of Trollhättan, Sweden.
Our ambition is to make entertainment experiences that are highly enjoyable. The key is elaborate ideas through well-designed games. We leave nothing to chance. When thinking outside the box is becoming the norm, our model is to combine proven gameplay elements that we know make a magnificent experience. The inside of the box is rich and filled with treasures.
Ideas evolve side by side. We don't believe in hierarchies or closed doors, we believe in a collectivist approach. We are convinced that a small guerrilla team of awesome developers is the key to the otherwise impenetrable gateways to pure magic.
We love what we do and are deeply committed to it.
( Oh, and we also want to Make the World a Better Place... )
A great team needs great management! A gamer, a drummer, and a lover of the golden age of home entertainment, Joakim has a soul birthed from the tallest mountains and the deepest forests of the north, and he’s carved out his own drum-sticks from the trees of wisdom within. This old lumberjack loves his extreme metal... because... who doesn’t?
LEAD PROGRAMMER & CO-FOUNDER
Multitalented like Leonardo da Vinci and humble like Dalai Lama, this is the company whiz kid. Huntdown with its entire engine and brilliantly written AI is thoroughly coded by this man's hand. Andreas perceive the world in green numbers and digits. He has mastered the Matrix.
ART DIRECTOR & CO-FOUNDER
This is the guy behind the story, graphics, concept, music and art direction of Huntdown. He's a nerd. Introvert. Lone wolf. Coffee addict. Father. Sometimes a perfectionist. Also a devoted aquarist. He is secretly dreaming of transforming his home into a tropical jungle.
ARTIST & DESIGNER
Behold the creature of the night. Left-handed. Color blind. Extremely intelligent. Marcus unfold supernatural powers when holding a pencil – the design is pure wizardry. His main responsibility is to design levels and draw graphics, but Marcus is also behind the gameplay flow. Not even a gunshot wound in the guts would keep this powerful steed from doing his job.
Games and Game Design have been a lifelong passion for Gustav. Even as a wee boy drawing custom levels of his favourite games (we're looking at you Rayman!). Also something of a musical genius, he plays violin, bass, guitar, and drums in various groups across several genres. His title is 'programmer', but he wears several hats.
ARTIST & DESIGNER
Ladies and gentlemen. Let us present Rickard ‘the Athlete’ Paulsson. Besides being one of the greatest game dev ever lived, he’s wise like King Solomon, a smooth talker and on top has looks that kill (please see reference above). A grand example of Rickard’s excellence can be seen in the magnificent game Gunborg – A game he created all by himself.
ARTIST & DESIGNER
Y'all know Easy Trigger only works with the best of the best. That’s why we bring you heavyweight graphic champion Mr. Davis, directly from Oakland, California. This rooster doesn’t just talk the talk. He possesses a Master of Fine Arts degree but nonetheless, a portfolio is everything. He walks the walk. The only downside moving to Sweden is he misses his chicken (yes he owns a live pet chicken).
Artist, actor, writer, proud father, and lover of video games. Adrian has been part of writing the story in Huntdown, and most of Anna Conda's nifty puns and one-liners. Adrian is the only Canadian member of the Easy Trigger team, which means he apologizes a lot for things he didn’t do wrong.
Iggy's former responsibilities was to defend Endor from the Galactic Empire. On this side of the galaxy his job is to care for the team by bringing comfort and greeting us in the mornings. He sleeps a lot but once in a while he stirs up trouble to get our attention.